Showing posts with label plugins. Show all posts
Showing posts with label plugins. Show all posts

Tuesday, September 22, 2015

Using the Voxel Solver with the 3ds Max Skin Modifier

Using the Voxel Solver with the 3ds Max Skin Modifier [ #Animation #3dsMax ] In this 3dsMax tutorial, you learn to use the Voxel Solver, which makes skinning a model a much easier task than it ever was before. The Voxel Solver gives you a much better start-up solution whereas most of the...

Sunday, August 9, 2015

Saturday, August 8, 2015

WeightPro 2.0 for 3ds Max 2013 - 2016

WeightPro 2.0 for 3ds Max 2013 - 2016 [ #3dsMax #Rigging #Animation ] Developed by Kamil Małagowski Weight Pro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. WeightPro 2.0 for 3ds Max is now available as free...

Corona Renderer 1.2 for 3ds Max 2011-2016

Corona Renderer 1.2 for 3ds Max 2011-2016 [ #Corona #Render #3dsMax ] Corona Renderer 1.2 for 3ds Max 2011-2016 is now available with some cool new features New Features/Improvements   -Displacement Improvements  -Corona Renderer v1.2 brings you a completely re-worked...

Sunday, July 5, 2015

Download mipoll Placement for 3ds Max 2008 - 2016

Download mipoll Placement for 3ds Max 2008 - 2016 [ #3dsMax ] Mipollstudio is sharing the nice ‎3dsMax‬ script called mipoll Placement which allow you to place the 3d objects on to another object on your scene.  Let's check the video ( with Vietnamese but you can easy to understand I guess...

Corona Renderer v1.1 for 3ds Max 2011 - 2016

Corona Renderer v1.1 for 3ds Max 2011 - 2016 [ #Corona #3dsMax ] Corona Renderer v1.1 for 3ds Max is now available with support 3ds Max 2016, more faster and some cool features >> See Also: Corona Render tutorial: HDR Lighting - 3ds Max 2016 is now directly supported in the installer.Corona...

Forest Pack Pro, Lite 4.4 for 3ds Max 2016

Forest Pack Pro, Lite 4.4 for 3ds Max 2016 [ #ForestPackPro #3dsMax ] Itoo Software has announce that New Forest Pack Pro/Lite 4.4 is now available with support for 3ds Max 2016 and V-Ray 3.2. Features: - Added support for Max 2016 and V-Ray 3.2.- Areas->Edge/Size modes are properly affected...

RayFire 1.66 for 3ds Max 2011 - 2016

RayFire 1.66 for 3ds Max 2011 - 2016 [ #VFX #3dsMax #RayFire ] Rayfire studio has announced that RayFire 1.66 for 3ds Max 2011 - 2016 is now available >> See Also: RayFire for 3ds Max tutorial Features:   -Partial fragmentation. Fragment only area which is inside the gizmo.  -Brick...

Pulldownit v3.5 for 3d Max 2016 and Maya 2016

Pulldownit v3.5 for 3d Max 2016 and Maya 2016 [ #Pulldownit #vfx ] Thinkinetic has announced that Pulldownit v 3.5 is available for latest 3d Max 2016 and Maya 2016, in addition it comes with several fixes and useful new features. Congruent vertex normals after shattering, removing in this...

V-Ray 3.2 for 3ds Max 2016

V-Ray 3.2 for 3ds Max 2016 [ #3dsMax ] Chaosgroup has announced that V-Ray 3.2 for 3ds Max 2016 numerous other improvements. New features: VRayVolumeGrid: Added support for rendering of fluid simulation data (Phoenix FD, Field3D and OpenVDB); V-Ray: Added ability to add/remove DR servers...

Walls & Tiles v1.4.0 for 3ds Max 2011-2016

Walls & Tiles v1.4.0 for 3ds Max 2011-2016 [ #3dsMax ] Developed by VIZPARK, WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. Walls & Tiles v1.4.0 for 3ds Max 2011-2016 is now available with support...

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