Sunday, July 5, 2015

Walls & Tiles v1.4.0 for 3ds Max 2011-2016


Walls & Tiles v1.4.0 for 3ds Max 2011-2016

[ #3dsMax ]
Developed by VIZPARK, WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. Walls & Tiles v1.4.0 for 3ds Max 2011-2016 is now available with support Scanline and compatible, V-Ray 1.5 - 3.0, Corona Renderer 1.0

Features and Changes for v1.4.0 are:

- Material Manager 1.0 Lite Edition is now integrated
- Adds a material preset library for V-Ray, Corona and scanline
- The latest Crossmap v1.4.0 is included
- New 'Render to Maps' feature (bake bitmaps and create new material)
- New copy protection with nodelocked and floating licenses
- You now get a full featured 14 day demo without activation
- Max 2014 or higher now display messages to improve viewport performance settings
- Adds support for Max 2016
- Fixes a MAXScript error when loading old scenes with missing bitmaps
- Infos are now updated correctly in statistics when clearing bitmaps
- Fixes auto-size calculation being wrong in some cases
- Fixes the last selected folder not being remembered correctly during session

Introduction Walls & Tiles v1.4.0



Download

Walls & Tiles v1.4.0 for 3ds Max 2011-2016 costs €79. You can download a demo version here.

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